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Discover a powerful pistol build in The Division 2 designed for global events like Reanimated, helping you quickly earn SHD levels and exotics. Learn about gear, weapon talents, skills, and strategies for rapid content clear.
The new Global Event, Reanimated, going on right now in The Division 2 offer an unparalleled opportunity to rapidly boost your SHD levels and acquire rare exotic gear. To make the most of these limited-time events, a specialized and highly efficient build is key. This guide explores a powerful pistol-centric setup designed to "one-shot" enemies and clear content with exceptional speed, making your farming efforts incredibly productive. his build leverages the unique advantages provided by global event modifiers to turn a pistol into a primary damage dealer. While specific pistols like "The Harvest" offer top-tier performance, readily available alternatives such as the "Police 686 Magnum" can deliver nearly comparable base damage. For your pistol, prioritize talents that enhance headshot damage and efficiency. "Determined" is a standout choice, as it guarantees a headshot on your next shot after securing a headshot kill, allowing for rapid chain kills, even with subsequent body shots. A four-piece Hunter's Fury gear set forms the backbone of this build. Despite its typical association with shotguns and SMGs, its "Apex Predator" four-piece bonus is incredibly effective. This talent debuffs enemies within 15 meters, amplifying your weapon damage against them, and grants an additional damage amplification upon killing a debuffed enemy, perfect for aggressive, close-range combat. Focus on weapon damage and headshot damage attributes on your Hunter's Fury pieces (mask, holster, kneepads, and gloves).
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Minigun
+10% DMG to target out of cover
After killing an enemy with a headshot the next shot landed on any enemy will be guaranteed headshot.
Optics Rail
Low Reflex Sight
+10.0% Headshot Damage, -25.0% Optimal Range
Magazine Slot
Speed Loading Revolver Drum
+20.0% Reload Speed
+10% DMG to target out of cover
After killing an enemy with a headshot the next shot landed on any enemy will be guaranteed headshot.
Optics Rail
Low Reflex Sight
+10.0% Headshot Damage, -25.0% Optimal Range
Magazine Slot
Speed Loading Revolver Drum
+20.0% Reload Speed
2+ Pieces: 15% SMG Damage 15% Shotgun Damage 3+ Pieces: 20% Armor on Kill 100% Health on Kill 4+ Pieces: Apex Predator Enemies within 15 meters receive a debuff, amplifying your weapon damage against them by 20%. Killing a debuffed enemy with your weapon disorients other enemies within 5 meters, and amplifies weapon damage by 5% for 10 seconds, stacking up to 5 times.
+15% Weapon Damage
+15.0% Weapon Damage +170000 Armor +1 Skill Tier
Enemies you kill drop a trophy on death. Collecting trophies provides you with both a short and long term buff, the first of which scales with the number of corresponding core attributes equipped, and lasts 10s.\n\n +5% Weapon Damage per Weapon Damage Core\n\n +10% Bonus Armor per Armor Core\n\n +5% Skill Efficiency per Skill Core\n\n For every trophy collected, gain an additional +1% weapon damage, +1% skill efficiency, +0.1% armor regeneration for 300s(5min).\n\n Maximum Stacks: 30.
5% Weapon Damage 5% Damage to Armor 10% Damage to Health
+15% Weapon Damage
After killing an enemy with a headshot, your next weapon hit within 30 seconds deals an additional 150% of that killing blow's damage. Damage is capped to 800% of your weapon damage. This is raised to 1250% if your headshot damage is greater than 150%.
2+ Pieces: 15% SMG Damage 15% Shotgun Damage 3+ Pieces: 20% Armor on Kill 100% Health on Kill 4+ Pieces: Apex Predator Enemies within 15 meters receive a debuff, amplifying your weapon damage against them by 20%. Killing a debuffed enemy with your weapon disorients other enemies within 5 meters, and amplifies weapon damage by 5% for 10 seconds, stacking up to 5 times.
+15% Weapon Damage
2+ Pieces: 15% SMG Damage 15% Shotgun Damage 3+ Pieces: 20% Armor on Kill 100% Health on Kill 4+ Pieces: Apex Predator Enemies within 15 meters receive a debuff, amplifying your weapon damage against them by 20%. Killing a debuffed enemy with your weapon disorients other enemies within 5 meters, and amplifies weapon damage by 5% for 10 seconds, stacking up to 5 times.
+15% Weapon Damage
2+ Pieces: 15% SMG Damage 15% Shotgun Damage 3+ Pieces: 20% Armor on Kill 100% Health on Kill 4+ Pieces: Apex Predator Enemies within 15 meters receive a debuff, amplifying your weapon damage against them by 20%. Killing a debuffed enemy with your weapon disorients other enemies within 5 meters, and amplifies weapon damage by 5% for 10 seconds, stacking up to 5 times.
+15% Weapon Damage