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This video highlights a powerful player build for The Division 2 centered around the Pestilence LMG. The creator breaks down the gear, talents, and skills that make this build highly effective for quickly eliminating enemies in both solo and group PvE content. Key elements discussed include specific gear pieces like the Coyote's Mask, Lingmo, Petro, and Overlord, the Pestilence LMG's damage-over-time talent, the recommended Gunner specialization, and skills such as the Assault Drone and Banshee Pulse. The video also touches on optimizing stats like crit hit chance and damage and includes gameplay footage demonstrating the build's performance.
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Minigun
+6.0% Damage to Armor
Hits apply a debuff dealing 100% weapon damage over 10s. This stacks up to 50 times. Whenever an enemy dies with this debuff, 100% of the stacks are transferred to a nearby enemy within 25m.
Optics Rail
Plagued Magazine
+10.0% Rate of Fire
Underbarrel Rail
Caution Tape
+10.0% Stability
Muzzle Slot
Plagued Muzzle
+10.0% Accuracy
+10% DMG to target out of cover
Killing an enemy with a critical hit grants +90% critical hit damage for 10 seconds.
Optics Rail
Magazine Slot
Underbarrel Rail
Muzzle Slot
+15% Weapon Damage
You and allies gain a bonus based on the distance of the last enemy you hit. 0-15 meters: +25% critical hit damage 15-25 meters: +10% critical hit damage and +10% critical hit chance 25 meters+: +25% critical hit chance
20% Explosive Resistance 10% Skill Health 15% LMG Damage
+170000 Armor
Killing an enemy increases total weapon damage by 7% for 15s. Stacks up to 5 times. Grenade kills add 2 stacks
20% Explosive Resistance 10% Skill Health 15% LMG Damage
+170000 Armor
Critical hits increase total weapon damage by 1% for 5 seconds. Stacks up to 25 times.
10% LMG Damage 15% Weapon Handling 50% Ammo Capacity
+170000 Armor
20% Explosive Resistance 10% Skill Health 15% LMG Damage
+15% Weapon Damage
10% Rifle Damage 30% Weapon Accuracy 30% Weapon Handling
+15% Weapon Damage
Active Modifier
Instantly maxes out Momentum to 100%, granting powerful combat bonuses for a limited time. After wearing off, Momentum is gained at a rate of -70% for 150 seconds.
Passive Modifier
Pulsed enemies each have a 50% chance of being affect by Burn up to 4 enemies at a time. You gain 5% bonus Momentum for every affected hostile.