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MattGoesBuck brings this broken build for The Division 2. This is designed for agents who want to dominate challenging content, offering an exceptional blend of high damage output and robust survivability. At its core, the build leverages the Backfire Exotic SMG, known for its ability to stack immense critical hit damage.
Crucially, it achieves 100% Hazard Protection through careful gear selection, effectively negating the Backfire's self-inflicted bleed effect and making you immune to many other status ailments. This allows you to aggressively push forward, dealing continuous damage without fear of your own weapon or enemy status effects. To amplify damage, the build integrates four pieces of the Striker's Battlegear set, which significantly boosts weapon damage as you land hits. The Momento Exotic Backpack further enhances your solo capabilities, providing vital buffs to weapon damage, bonus armor, and skill efficiency as you collect trophies from fallen enemies. A Yaahl Brand Set chest piece with the Obliterate talent contributes extra hazard protection and weapon damage on critical hits, while an ACS12 Shotgun serves as a secondary weapon to quickly build Striker stacks. This combination of gear, along with the Firewall Specialization's Striker Shield, creates an agent capable of dishing out massive damage while shrugging off incoming fire.
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K8-JetStream Flamethrower
+12% Magazine Size
Dealing damage to enemies adds a stack of +2% critical hit damage, up to 100 stacks, lasting 10s. On reload apply a 10s bleed to yourself, which deals 0.5% armor damage per stack.
Optics Rail
Quick Sight
+15.0% Critical Hit Chance
Magazine Slot
Barbed Grip Magazine
+20 Rounds
Underbarrel Rail
Barbed Frame
+10.0% Stability
Muzzle Slot
Jagged Muzzle
+15.0% Critical Hit Damage
+10% DMG to target out of cover
Receive +3% Amplified Damage on the next shot with the weapon for each pellet that hits the target, if at least 6 pellets hit.
Optics Rail
T2 Mirco Red Dot Sight
+30.0% Accuracy
Underbarrel Rail
Handstop
+14.0% Reload Speed
2+ Pieces: +15% Weapon Handing 3+ Pieces: +15.0% Rate of Fire 4+ Pieces: Striker's Gamble Weapon hits increase total weapon damage by 0.65%, stacking up to 100 times. 1 stack lost per second between 0 and 50; 2 stacks lost per second between 51 and 100.
+170,000 Armor
+15.0% Weapon Damage +170000 Armor +1 Skill Tier
Enemies you kill drop a trophy on death. Collecting trophies provides you with both a short and long term buff, the first of which scales with the number of corresponding core attributes equipped, and lasts 10s.\n\n +5% Weapon Damage per Weapon Damage Core\n\n +10% Bonus Armor per Armor Core\n\n +5% Skill Efficiency per Skill Core\n\n For every trophy collected, gain an additional +1% weapon damage, +1% skill efficiency, +0.1% armor regeneration for 300s(5min).\n\n Maximum Stacks: 30.
10 Hazard Protection 10 Weapon Damage 40 Pulse Resistance
+170,000 Armor
Critical hits increase total weapon damage by 1% for 5 seconds. Stacks up to 25 times.
2+ Pieces: +15% Weapon Handing 3+ Pieces: +15.0% Rate of Fire 4+ Pieces: Striker's Gamble Weapon hits increase total weapon damage by 0.65%, stacking up to 100 times. 1 stack lost per second between 0 and 50; 2 stacks lost per second between 51 and 100.
+170,000 Armor
2+ Pieces: +15% Weapon Handing 3+ Pieces: +15.0% Rate of Fire 4+ Pieces: Striker's Gamble Weapon hits increase total weapon damage by 0.65%, stacking up to 100 times. 1 stack lost per second between 0 and 50; 2 stacks lost per second between 51 and 100.
+170,000 Armor
2+ Pieces: +15% Weapon Handing 3+ Pieces: +15.0% Rate of Fire 4+ Pieces: Striker's Gamble Weapon hits increase total weapon damage by 0.65%, stacking up to 100 times. 1 stack lost per second between 0 and 50; 2 stacks lost per second between 51 and 100.
+170,000 Armor
Active Modifier
Passive Modifier
Passive Modifier
Passive Modifier