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For agents who prefer to get up close and personal with their enemies, the Hunter's Fury SMG build is a potent option discussed in this video. This build excels in close-quarters combat, providing both high damage output and surprising survivability, including up to 30% armor on kill with the Gunner specialization.
Minigun
High-End
Killing an enemy with a critical hit grants +90% critical hit damage for 10 seconds.
Optics Rail
Magazine Slot
Underbarrel Rail
Muzzle Slot
High-End
+10% DMG to target out of cover
Killing an enemy with a status effect applied grants you and all allies within 15m 16% critical hit chance and 16% critical hit damage for 20s.
Rugged Mini Reflex Sight
Optics Rail
+5.0% Critical Hit Chance
Laser Pointer
Underbarrel Rail
+5.0% Critical Hit Chance
Kill Confirmed:
Enemies you kill drop a trophy on death. Collecting trophies provides you with both a short and long term buff, the first of which scales with the number of corresponding core attributes equipped, and lasts 10s.
+5% Weapon Damage per Weapon Damage Core
+10% Bonus Armor per Armor Core
+5% Skill Efficiency per Skill Core
For every trophy collected, gain an additional +1% weapon damage, +1% skill efficiency, +0.1% armor regeneration for 300s(5min).
Maximum Stacks: 30
Obliterate:
Critical hits increase total weapon damage by 1% for 5 seconds. Stacks up to 25 times.
Instantly maxes out Momentum to 100%, granting powerful combat bonuses for a limited time. After wearing off, Momentum is gained at a rate of -70% for 150 seconds.
Critial hits restore 0.5% of your maximum armor.
Critial hits have a 40% chance to grant 1% Momentum.
Pulsed enemies each have a 50% cange of being affect by Burn, up to 4 enemies at a time. You gain 5% bonus Momentum for every affected hostile.