-->
Discover a top-tier build for The Division 2 combining the Backfire SMG with the Umbra Initiative set. Achieve unmatched damage, 100% hazard immunity, and extreme tankiness to dominate all endgame content.
This elite build for The Division 2 is designed to make you an unparalleled force in even the toughest content. It centers around the Backfire Exotic SMG, which delivers immense critical hit damage. Crucially, the build achieves 100% Hazard Protection, completely negating the Backfire's self-inflicted bleed and making you immune to virtually all other status effects. This allows for incredibly aggressive gameplay, where you can constantly push enemies, knowing you're protected from both your weapon's drawback and enemy tactics. The build utilizes four pieces of the Umbra Initiative gear set, providing a dynamic balance of offense and defense. This set grants stacking critical hit damage and increased RPM when out of cover, and then converts those stacks into substantial armor regeneration when you return to cover. Complemented by the Momento Exotic Backpack for continuous buffs and the Firewall Specialization's Striker Shield, this setup ensures you remain incredibly tanky while dishing out explosive damage. You'll be able to effectively clear legendary missions and other high-difficulty encounters with ease.
As always, please go show your support for the creators by watching their videos and subbing to their channels.
K8-JetStream Flamethrower
+12% Magazine Size
Dealing damage to enemies adds a stack of +2% critical hit damage, up to 100 stacks, lasting 10s. On reload apply a 10s bleed to yourself, which deals 0.5% armor damage per stack.
Optics Rail
Quick Sight
+15.0% Critical Hit Chance
Magazine Slot
Barbed Grip Magazine
+20 Rounds
Underbarrel Rail
Barbed Frame
+10.0% Stability
Muzzle Slot
Jagged Muzzle
+15.0% Critical Hit Damage
+10% DMG to target out of cover
Receive +3% Amplified Damage on the next shot with the weapon for each pellet that hits the target, if at least 6 pellets hit.
Optics Rail
T2 Mirco Red Dot Sight
+30.0% Accuracy
Underbarrel Rail
Handstop
+14.0% Reload Speed
10% Hazard Protection 10% Weapon Damage 40% Pulse Resistance
+170,000 Armor
+15.0% Weapon Damage +170000 Armor +1 Skill Tier
Enemies you kill drop a trophy on death. Collecting trophies provides you with both a short and long term buff, the first of which scales with the number of corresponding core attributes equipped, and lasts 10s.\n\n +5% Weapon Damage per Weapon Damage Core\n\n +10% Bonus Armor per Armor Core\n\n +5% Skill Efficiency per Skill Core\n\n For every trophy collected, gain an additional +1% weapon damage, +1% skill efficiency, +0.1% armor regeneration for 300s(5min).\n\n Maximum Stacks: 30.
2+ Pieces: +15% Critical Hit Chance 3+ Pieces: +30% Reload Speed 4+ Pieces: From the Shadows into the Light While in cover, gain 10 stacks per second up to 50. Each stack will give 1% critical damage increase and 0.3% RPM. Buff does not apply while shooting from cover. While out of cover, Agents lose 2 stacks per second at normal speed and 1 stack per second if sprinting. While out of cover and in combat, gain 10 stacks per second up to 50. Each stack will give 0.8% Armor regen when it is consumed. Stacks consume 10 stacks per second only in cover.
+170,000 Armor
From The Shadows from 50 to 100 and stack gain from 10 to 20.
2+ Pieces: +15% Critical Hit Chance 3+ Pieces: +30% Reload Speed 4+ Pieces: From the Shadows into the Light While in cover, gain 10 stacks per second up to 50. Each stack will give 1% critical damage increase and 0.3% RPM. Buff does not apply while shooting from cover. While out of cover, Agents lose 2 stacks per second at normal speed and 1 stack per second if sprinting. While out of cover and in combat, gain 10 stacks per second up to 50. Each stack will give 0.8% Armor regen when it is consumed. Stacks consume 10 stacks per second only in cover.
+170,000 Armor
2+ Pieces: +15% Critical Hit Chance 3+ Pieces: +30% Reload Speed 4+ Pieces: From the Shadows into the Light While in cover, gain 10 stacks per second up to 50. Each stack will give 1% critical damage increase and 0.3% RPM. Buff does not apply while shooting from cover. While out of cover, Agents lose 2 stacks per second at normal speed and 1 stack per second if sprinting. While out of cover and in combat, gain 10 stacks per second up to 50. Each stack will give 0.8% Armor regen when it is consumed. Stacks consume 10 stacks per second only in cover.
+170,000 Armor
2+ Pieces: +15% Critical Hit Chance 3+ Pieces: +30% Reload Speed 4+ Pieces: From the Shadows into the Light While in cover, gain 10 stacks per second up to 50. Each stack will give 1% critical damage increase and 0.3% RPM. Buff does not apply while shooting from cover. While out of cover, Agents lose 2 stacks per second at normal speed and 1 stack per second if sprinting. While out of cover and in combat, gain 10 stacks per second up to 50. Each stack will give 0.8% Armor regen when it is consumed. Stacks consume 10 stacks per second only in cover.
+170,000 Armor
Active Modifier
Passive Modifier
Passive Modifier
Passive Modifier